


Of course now I’m older it arguably fits my jaded mindset much more, but that said I’m playing through it with my daughter and she’s enjoying it as much as she did the far more frothy Ocarina of Time. At the time I suspect this was because this game followed the sublime Wind Waker, and with its more doom-laden and straight-faced, grown up approach (this is the oldest age-rated Zelda of them all) it just didn’t feel as much fun. On a personal note it’s certainly drawn me in more than the original did, as back in the day I abandoned playing through the Wii version after simply losing interest. Though this comes with the caveat that if you’re a game-starved Wii U owner you’d probably have bought this regardless, even if the remake had rendered everything in shades of puce and the soaring orchestral themes had been mystifyingly replaced by a Chas ‘n’ Dave compilation album. All this translates to a more enjoyable experience and the definitive version of what was already a solid game. Sadly, despite all the other changes no option to allow wolf Link to wee up lamp-posts has been added. Some major annoyances have also been ironed out, such as streamlining the way you change to wolf form to a single button press, and having motion controls for weapons and a map/item screen on the Wii U controller are fabulously convenient. It’s a Zelda title, so you probably know the drill: it’s the usual explore dungeon A to get a new item B to allow you to beat boss C, but suffice to say there’s a few unique mechanics in there to prevent staleness (Link’s howling, scent-sniffing wolf form being the most obvious). With that in mind it’s just as well the soundtrack was already a corker (people who buy the deluxe version get a CD of it thrown in, as well as an Amiibo that unlocks an all-new challenge dungeon) and the gameplay holds up remarkably well. Indeed, the ‘proper’ style of the graphics tends to make this more obvious so in some ways it looks more dated than 2013’s cell-shaded Wind Waker tart-up even though both source material and update are newer. The polygon count whiffs of mustiness in places, and would probably be outclassed by most modern iPad 3D titles. The game certainly looks much, much nicer as you’d expect, with new, more detailed and richly hued textures used everywhere.Įverything looks suitably lovely in proper HD, though there’s still no denying this is an old game that’s just slapped on the Grecian 2000 and bought some ill-advised skintight jeans from Top Man. So 10 years on, what’s changed? Well not a huge amount actually, but what has is all to the good.
